# Support Definition
#
# Defines how to create geometry for the supports
# for this track type
 
Support 
{
	# Pole to support coaster
	Pole
	{
		Material
		{
			Diffuse: 0.6 0.6 0 
			Ambient: 0 0 0 
			Specular: 0.38842 0.3641437 0 
			Power: 10.00
		}

		CrossSection
		{
			Vertices 9 : 0 0.387868 -0.2742641 0.2742641 -0.387868 0 -0.2742641 -0.2742641 0 -0.387868 0.2742641 -0.2742641 0.387868 0 0.2742641 0.2742641 0 0.387868

			
		}
	}	
	Pole
	{
		LOD: 1
		Material
		{
			Diffuse: 0.6 0.6 0 
			Ambient: 0 0 0 
			Specular: 0.38842 0.3641437 0 
			Power: 10.00
		}

		CrossSection
		{
			Vertices 5 : 0 0.387868 -0.387868 0  0 -0.387868  0.387868 0 0 0.387868
		}
	}		
	Pole
	{
		LOD: 2
		Material
		{
			Diffuse: 0.6 0.6 0 
			Ambient: 0 0 0 
		}

		CrossSection
		{
			Vertices 1 : 0 0
		}
	}	

}

